![]() ![]() ![]() But yes, in general, it seems likely that Destiny will continue to see visual improvements over time as we move into next-gen and PC only soon enough. But I never really noticed a difference between the fidelity of year 1 zones and year 2-3 zones personally. I heard some saying that this implies that Europa will be a much better looking zone, though I am wondering why DLC areas like The Tangled Shore, the Dreaming City and the Moon aren’t mentioned here, as that might imply those are already the “better looking” type of zone that the EDZ and Nessus will now be. Again, this is not something that will launch with Beyond Light, but this section makes it pretty clear that Bungie knows we want to better customize our Guardians, and nothing about them changing this system implies to me that we would have to take an extreme step like deleting and remaking our Guardians to implement it, so I wouldn’t worry too much about that.Īs the last two year 1 zones, apparently EDZ and Nessus do not meet the new visual standards of the game, and will be relit in order to try to combat that. And yes, I do think we should start getting our hopes up about both the ability to re-customize our faces and potentially new customizations options (yes, even beards, maybe). It’s pretty technical, but the long and short of it is that because of how inefficiently the old process worked (rendering every decal across every permutation of every face) meant the system could never be expanded.īut it will be able to with this rebuild. It actually turns out there is a technical reason behind why the face customization system didn’t change at all between Destiny 1 and 2 and why we have not been able to edit our faces since. ![]()
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